AI Insights · Timothy · October 2022
Top 5 Geolocation Games Performance in France Q3 2022
Explore the performance trends of the top 5 geolocation games in France for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the geolocation gaming market in France saw notable activity across the top 5 applications. Here's a detailed look at how these apps performed in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Pokémon GO, published by Niantic, Inc., experienced fluctuations in its weekly revenue, peaking at approximately $217K during the week of August 22. Weekly downloads showed a general upward trend, reaching around 29K in the same week. The app maintained a high level of weekly active users, starting from 1.58M at the beginning of the quarter and ending at about 1.39M by the end of September.
Jurassic World Alive from Jam City, Inc. saw its weekly revenue peak at around $20.4K in the week of July 4. Downloads were relatively stable, with a peak of 6.4K in the week of July 25. Weekly active users increased early in the quarter, reaching a high of 36.9K, before stabilizing around 31.4K by the end of September.
Five Nights at Freddy's AR by Illumix, Inc. had modest weekly revenue, peaking at about $196 during mid-August. Downloads were consistent, peaking at 1.5K in the week of August 22. The app's weekly active users started at 6.2K and gradually decreased to about 4.8K by the end of the quarter.
STEPN, developed by FindSatoshi Lab Limited, saw its weekly revenue fluctuate, peaking at $283 in mid-September. Weekly downloads were highest at the start of the quarter with 3.5K and saw a decline to 576 by the end of September. Active users remained fairly stable, starting at 27.9K and ending at 24K.
Walken.io, published by Move To Play Holdings LTD, did not generate any revenue during this period. Downloads peaked in early July at 3.5K and decreased to around 336 by the end of September. The app’s weekly active users saw an early rise to 4.6K and then settled at approximately 2.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.